Saturday, January 26, 2013

Building UVing Update

Today I've been working with the UVs on the building. I combined most of the building together into one mesh, moving around the UVs to fit into one scene. There is still one beam in that section of the building I haven't fixed the UVs on so that a texture is applied, but once I do that it'll all be set and ready for the rest of the building. Here are some shots of what I've done.
UV Map in Maya

Edited UV Map in Photoshop

Map applied in Maya



Rendered shot with map in place

Rendered shot with map in place



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